Name
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The Joker
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Alter Ego
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Unknown (possibly Jack Napier)
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Powers and Abilities
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Dual guns
Toxic Immunity Joker Gas (cutscenes only) Electricity (first 3 games only) Suit Change (3rd game only) Bombs (3rd and 4th game only) Spray Paint (4th game only) |
Appearances
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Joker is Batman's arch-nemesis and serves as the main antagonist of the first 2 LEGO Batman games, and as an ally character later on in the other two games.
Character Backstory
Joker has an an unknown past, but what is to be believed is that The Joker was once a petty criminal who went by the alias "Red Hood", who fell into a vat of chemicals. The toxins' effects turned his skin white, his hair green, and his lips red. This gave him the appearance, and also the mind, of a crazed clown. Now calling himself "The Joker", he henceforth started executing insane schemes that relate to the actions of a mobster clown with a deadly twist. He utilises his extensive arsenal of weapons which includes: machine guns, laughing gas, which he named Joker Gas, and an electric hand-buzzer in his schemes. At his time in Arkham Asylum, his psychiatrist named Harleen Quinzel fell in love with him due to his manipulative tongue and reinvented herself as the madcap criminal Harley Quinn, his sidekick. The pair continues to carry out his mad plots onto the city of Gotham City.
In LEGO Batman: The Videogame
In the first LEGO Batman game, The Joker acts as one of the 3 main antagonists, along with The Riddler and Penguin, and is the final boss of the heroes portion of the game. He leads his own gang, made up of Harley Quinn of course, the equally-insane Mad Hatter, fear-obsessed psychiatrist The Scarecrow and lamp-obsessed Killer Moth. His first order in the game is sending Mad Hatter to Ace Chemicals to retrieve some of the toxin needed in his plan to poison Gotham, but Hatter gets defeated. Joker and Harley then capture Commissioner Gordon at Joker's own circus and send taunting videos of it to Batman. At the Big Top, Harley gets defeated and arrested by Batman and Robin and Gordon is freed. Joker, however, escapes in his helicopter and meets up with Scarecrow. During a battle between Scarecrow and Batman, Scarecrow's biplane crashes into Joker's chopper and the two villains are left for dead. Using some balloons, the two villains manage to survive and escape through Gotham City's art gallery where Scarecrow gets captured by a crane, ironically enough. Joker, being a sociopath that he is, just leaves him there and escapes through the warehouse after Joker Gassing a policeman with laughter. Next, Joker meets on the streets with Killer Moth and together they manage to rescue Harley from the GCPD. Moth stays behind to deal with the Caped Crusaders while Joker and Harley make for the Gotham Cathedral to unleash their deadly plan. However, both are defeated by the heroes and send back to Arkham Asylum where they join their crew in separate cells. Joker doesn't even bother to escape from his cell and makes a suicide joke, pointing a gun with a flag that said "BANG" to his head before laughing maniacally. This is a Joker joke.
As a boss, Joker uses his double guns to shoot the player and uses his buzzer to electrocute them, forcing the other character to attack the Joker while he is vulnerable. The Joker is also playable in the villains' portion of the game, appearing in 5 levels alongside his underlings. As a playable character, Joker can use his 2 guns and use his buzzer to activate special 'Joker' switches to solve puzzles. He is also immune to toxic waste.
In LEGO Batman 2: DC Superheroes
In LEGO Batman 2, The Joker serves as the main antagonist of the game alongside Lex Luthor after he frees him from prison and is fought multiple times by the player, including the final mission. Interestingly, Joker in this game acts much more like a comic relief than a serious villain and doesn't seem to have the same psychopathic tendencies in the first game. Like the first game, Joker attacks by using his electric buzzer to force the other character to attack him. After beating the main story, The Joker can be unlocked after defeating him at the Ace Chemicals plant for 250,000 studs. In this game, Joker uses a single gun instead of 2 and can activate electricity switches, much like Batman's electricity suit. He can also open special 'Joker boxes' to reveal hidden objects, switches or collectables.
In LEGO Batman 3: Beyond Gotham
In LEGO Batman 3, The Joker initially serves as a villain, invading the Watchtower with his fellow villains, and has a boss fight in mission 4 Space Station Infestation alongside Lex Luthor, although he does not directly fight the player. After discovering that Brainiac poses a threat to Earth, The Joker teams up with the Justice League to help defeat him for some reason, despite he himself wanting to destroy Gotham many times and probably doesn't care much for the Earth as well. In this game, Joker can use his gun, and change into special suits that give him new abilities to solve puzzles and access hidden areas:
Suits
- Decoy Suit, which allows Joker to summon controllable clacking teeth to attack and distract enemies.
- Demolition Suit, which allows Joker to shoot missiles and place detonators to destroy silver objects.
- Electricity Suit, which allows Joker to walk through electrified areas and take electricity from special switches, giving power to empty switches to activate devices.
- Flower Suit, which allows Joker to use his Joker Gas to mind control certain characters to activate switches or perform other tasks.
- Illumination Suit, which allows Joker to make use of charging stations to light himself up and illuminate dark areas.
- Magnet Suit, which allows Joker to move glowing blue objects and walk up glowing blue walls.
- Sphere Suit, which allows Joker to inflate himself into a ball to activate special ball switches.
In LEGO DC Super-Villains
In DC Super-Villains, The Joker serves as one of the main protagonists of the game, alongside Rookie, Harley Quinn and the other villains of the DC universe, coming together to stop the Crime Syndicate and Darkseid. In this game, The Joker can use his gun, and can now throw pie bombs to destroy silver objects, and spraypaint walls and portraits to destroy the wall or activate collectibles. After collecting ingredients, he can also create Joker fart Gas and use it to progress in missions.
Physical Appearance
In LEGO Batman: The Videogame, the Joker has green hair with spikes on either side of his head and has red lips and greyish-white skin. He is based upon Jack Nicholson's version of the character. He wears a purple jacket, with a green bow-tie and an orange button-down vest. Underneath the vest he wears a black shirt. He also has a yellow flower on his left side from which he sprays out Joker gas, but ONLY in cutscenes. He has purple pants and footwear, and 2 handguns.
In LEGO Batman 2: DC Superheroes, The Joker receives an updated look. His hair is now shorter and spiked in the middle, and now has green eyebrows and jaw markings, as well as a bigger mouth. His jacket is a darker purple, and he now wears a green vest underneath, with dark green stripes. He has a yellow shirt underneath this. His yellow flower is also larger and more defined, and he now carries a single rifle gun.
In LEGO Batman 3: Beyond Gotham, The Joker's jacket is a lighter purple, with light purple inside lining. He now wears a yellow bowtie, a turquoise striped vest with purple inner lining, and an orange button-down below that. Other than that, he is unchanged.
In LEGO DC Super-Villains, The Joker's purple jacket is now closed at the bottom and features blue stripes, and 2 pockets containing cards in one, and a gold chain (possibly attached to a pocket watch) in the other. Underneath his jacket, he wears a green button-down, and he also wears a red bow-tie. His sleeves are green, with yellow patches on them.
Powers and Abilities
Powers
- Toxic Immunity: The Joker is immune to toxic substances, as a result of his transformation. He can walk through toxic waste without damage, and is immune to the effects of toxic gasses.
Weapons
- Joker's Joy Buzzer: The Joker carries a modified hand buzzer that is pack with enough voltage to knock a person out, or kill them, or start up machinery.
- Joker Venom: The trademark weapon of the Joker, this toxin forces a person to laugh uncontrollably until they pass out or die. This is only used in cutscenes.
- Machine Gun: The Joker carries two Tommy guns for overwhelming foes.
- "Bang" Gun: The Joker has a gun outfitted with a "bang!" flag he uses for suicide jokes. However, it is actually a harpoon gun with a grappling cable attached.
- Joker's Flower: Joker has a acid-spraying flower on his chest to attack or kill enemies with, also used only in cutscenes.
Trivia
- Joker's group is the only one to have no characters with a super-strength ability.
- Joker (and some of his underlings) abuses his goons and henchmen in the first Batman game as evidenced from the comics and cutscenes, both DS and console versions.
- His physical appearance in the first game seems to be based directly on Jack Nicholson's performance as the character from the 1989/11 BH Tim Burton film, whose real name was Jack Napier.
- Joker's boss fight alongside Harley Quinn takes place at the top of the Gotham Cathedral, just like in the said movie (minus Harley) and Joker uses a helicopter with a goon inside against Batman as well.
- In the game Joker has a special minion called Mime Goon which is based upon the mime henchman Joker briefly used in the movie.
- Joker's boss fight alongside Harley Quinn takes place at the top of the Gotham Cathedral, just like in the said movie (minus Harley) and Joker uses a helicopter with a goon inside against Batman as well.
- Joker in the first game seems to be a complete psychopath and has no redeeming qualities, which is different from his more comedic version in LEGO Batman 2: DC Superheroes and the following series.
- He betrays the Scarecrow at the Gotham Gallery and laughs at him when the former gets captured by a crane and does the same on the DS version, although him and Harley Quinn leave him behind when they ride off on Harley Quinn's Hammer Truck.
- He betrays the Mad Hatter on DS in the same manner.
- Electrocutes Killer Moth with his joy-buzzer just for laughter.
- Abuses his henchmen.
- Planned on sadistically murdering Commissioner Gordon at the Big Top with various methods.
- Above all, wanted to poison the entire city of Gotham with his Joker gas.
- Planned on sadistically murdering Commissioner Gordon at the Big Top with various methods.
- Abuses his henchmen.
- Electrocutes Killer Moth with his joy-buzzer just for laughter.
- He betrays the Mad Hatter on DS in the same manner.
- He betrays the Scarecrow at the Gotham Gallery and laughs at him when the former gets captured by a crane and does the same on the DS version, although him and Harley Quinn leave him behind when they ride off on Harley Quinn's Hammer Truck.